In recent years, out of nowhere the bridge construction genre has really started to gain traction in the video games market. I don’t know where the fascination with bridge construction has come from, but I decided to give one of the many entries in the genre a chance. Bridge Constructor Playground began as a mobile game and you can definitely tell. It is not a great game but it is not terrible either.
As a child I liked playing the game War. War was far from the most strategic game but for some reason it was still an enjoyable game. Either the game of War is not nearly as good as I remember, or Top Trumps Greek Mythology does a terrible job re-imagining it.
Since being released in 2013, Gone Home has been the topic of much discussion. Players generally either love or hate the game. Gone Home has won several game of the year awards while some people debate whether Gone Home should even be considered a video game. After playing the game I believe that Gone Home is a good but overrated game.
When I was a child I remember playing a card and dice game where you used a standard deck of playing cards, two dice and whatever you chose to use as chips/markers. You rolled the dice and were able to get rid of cards based on what number was rolled. I actually liked playing this game as a child but I have not played the game in many years. As it turns out, Pacardy is almost exactly the same game but with some slight rule differences. After playing Pacardy I would have to say that I actually preferred the rules from the game I played when I was a kid.
The original Ticket to Ride is one of, if not my favorite board game. Ticket to Ride is such a great game because it is an easy to pick up and well balanced game that adds enough strategy to keep the game interesting. Seeing that I love Ticket to Ride so much, I had high expectations for the Europe sequel. I really wasn’t disappointed either.