A while ago I played a game called Wits and Wagers. Although not being a particularly deep game, Wits and Wagers was a lot of fun. Guesstimation tries to follow in the footsteps of Wits and Wagers. Unfortunately it fails to stand out in any way and in many ways is inferior to Wits and Wagers.
In 1987 Parker Brothers created a game called Instant Replay. In the game players create designs using up to eight tiles that the other players try to re-create as quickly as possible. While the idea had some potential, the game fails to be anything more than a short distraction.
Mattel/International Games Inc decided in 1986 to branch out the UNO franchise by creating the game UNO Dominos. Combining the card play from UNO with the tile placement of Dominos they tried to combine two classic games. Unfortunately the combination leads to a game that is too easy to provide any really strategy or challenge to the players.
Before Jenga hit the markets in 1983, the Ideal Corporation made their own tower building game. In 1967 Ideal released Careful The Toppling Tower Game. With its’ huge tower, Careful had the potential to be a great game. Unfortunately due to some issues with the components, the game never reaches the heights that it could have.
Alan Moon (creator of Ticket to Ride) along with Aaron Weissblum created a series of travel games called 10 Days. While not as good as the Ticket to Ride series, I enjoyed playing the USA version of the game. After playing the Africa version I have to say it is not as good as the USA version but it is still enjoyable and may teach you a little about Africa.
10 Days in the USA is a game in 10 Days series of games co-created by Alan Moon who is most famous for being the creator of the superb game Ticket to Ride. Not surprisingly I had high expectations for 10 Days in the USA. While it is not on par with Ticket to Ride, 10 Days in the USA is still a very solid game.