With some interesting theme ideas the Bermuda Triangle had the potential to be a pretty good roll and move game. Unfortunately that potential is never fulfilled.
Combining a before its’ time roulette mechanic with a solid roll and move game, The Magnificent Race is one of the best roll and move games that I have played.
While trying to be original, Sorry Spin falls into a lot of the same pitfalls as the original Sorry.
While Key to the Kingdom does a good job adding some interesting mechanics to the roll and move genre, all of these additional rules require constant reference to the hazard handbook which makes the game drag along.
For an older game, War of the Networks was way ahead of its time. While not perfect, it is definitely worth a look if you can find it.
In Project CIA A Spy Training Game, players compete to be the first to find a secret formula and sneak out of the compound before any of the other players notice. While falling into the pitfalls of most roll and move games, Project CIA is better than most of them.