Looking for a specific Monopoly Crazy Cash rule? | Set Up | Playing the Game | Spaces | Houses and Hotels | Winning the Game | Advanced Game | FAQ | Components |
Objective
The objective of Monopoly Crazy Cash is to have the most money when a player or the cash machine runs out of money.
Set Up
- Place the game board in the middle of the table where everyone can reach it.
- Put the Cash Machine and one of the bank cards where everyone can reach them.
- Place the houses and hotels next to the game board.
- Each player receives the following amount of money:
- 6 – M1 bills
- 2 – M2 bills
- 1 – M5 bill
- Take 45 M1 bills, 10 M2 bills, and 5 M5 bills and shuffle them with the Chance cards. You should make sure the money and cards are well shuffled. Place the shuffled money and cards into the money tray and place the tray inside the cash machine.
- The rest of the money is set aside for the bank. Choose a player to be the banker. The banker is responsible for the bank’s money and the property cards that no one owns. The banker needs to make sure they keep their own personal money and property cards separate from the bank.
- All of the players choose a playing piece and place it on the GO space.
- Each player takes a turn rolling the die. The player that rolls the highest number starts the game.
How to Play Monopoly Crazy Cash
You will begin each of your turns rolling the die. The number you roll determines how many spaces you will move your playing piece around the game board. You will move your piece clockwise around the board.
After you have moved your pawn, you will take an action based on the space that you landed on. See the corresponding section below for more details.
Next you can choose to upgrade one of your houses to a hotel. You can only upgrade to hotels once you have made it around the board once and passed the GO space. See the Houses and Hotels section below for more details.
Your turn is then over. You will pass the die to the player on your left. They will take the next turn.
Spaces of Monopoly Crazy Cash
Unowned Property Space
If you land on a property space that isn’t owned by another player, you have to purchase it if you have enough money.
You will pay the bank the amount printed on the space. Then take the corresponding property card and place it in front of you. Each time you purchase a property, you will immediately place a house on it. Only one house can be placed on each property.
Owned Property Space
If you land on a property that is owned by another player, you will owe them rent. The amount you owe them depends on whether there is a house or a hotel on the space, and whether you own both properties of the color. The owner of the property looks at the property card and charges the amount based on the current state of the property.
The owner of the property should tell the player that landed on it that they owe rent. If you don’t remind a player that they owe rent, they don’t have to pay you. You have to remind them before the next player rolls the die in order to force them to pay.
Should you own both properties of a color, you can charge twice the normal rent when a player lands on either of the properties.
Roll Again
When you land on the Roll Again space, you will get to roll the die again. You will take the action of the space that you landed on after your second roll.
Go to Jail
Should you land on the Go to Jail space, you immediately move your pawn to the In Jail space. The game does not say anything about whether you get money for passing GO. In most versions of Monopoly you do not get money for passing GO when going to Jail, so I assume you don’t get money for passing GO in Monopoly Crazy Cash either.
At this point you should look to see if you have a Get out of Jail Free card. If you do, you will play it to the discard pile. You will then move your pawn to the Just Visiting space. Your turn then ends. On your next turn you will roll the die and take a normal turn.
If you do not have a Get out of Jail Free card, you will end your turn. On your next turn you will pay M2 to the bank. You will then roll the die and take a normal turn.
Just Visiting
The Just Visiting space doesn’t do anything special. You do not take any special action.
Free Parking
When you land on Free Parking, you don’t take any special action.
GO
When you land on or pass GO, you will collect M2 from the bank.
Cash Machine
Whenever you land on the Cash Machine space, you will take the bank card and slide it into the corresponding slot in the front of the cash machine. The cash machine will shoot out four notes. These notes can either be cash and/or Chance cards. After the notes shoot out, you will remove the bank card from the machine.
You will add any money that shoots out to your current cash supply.
One or more Chance cards may shoot out. If only one Chance card shoots out, you have to use that card. If there is more than one Chance card, you can pick which of the cards that you want to use. The rest of the Chance cards will be ignored and added to the discard pile.
Follow the directions on the Chance card you choose to use. If the card has two choices, pick which one you want to do. After you have taken the corresponding action, add the Chance card to the discard pile.
Should the cash machine run out of notes, the game ends.
Houses and Hotels
Each time you purchase a property, you will immediately place a house on it. The house is free.
After you have completed one trip around the board, you can start upgrading houses to hotels. To upgrade a house to a hotel you will pay the bank M1. You will then exchange the house for a hotel. You may only purchase one hotel per turn. Once all of the hotels have been purchased, you can no longer purchase a hotel.
Winning Monopoly Crazy Cash
The game will end if either the cash machine runs out of money or if one of the players doesn’t have enough money to pay for something. If a player runs out of money, they will still have to pay the owner of the property they landed on or the bank any money they do have.
All of the players will then count up how much cash they have. The player with the most money wins Monopoly Crazy Cash.
Advanced Game
If all of the players agree, you can choose to play with the advanced rules.
When you are using the advanced rules, players can swap properties during the game. You can swap properties for other properties or cash.
The other change involves the end game. The game still ends when a player runs out of money or the cash machine runs out of notes.
Each player counts up the value of each of their properties. The value of each property is the amount a player would have to pay if they landed on it. You will add your cash on hand to the value of your properties. The player with the highest total value wins the game.
While it is unlikely, you can win the game even if you went bankrupt during the game. This would only happen if the value of your properties surpasses the value of the other player’s properties and cash on hand.
Monopoly Crazy Cash FAQ
If you have any questions about how to play Monopoly Crazy Cash, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.
Components
- Game Board
- 4 Playing Pieces
- 16 Houses
- 8 Hotels
- 16 Property Cards
- 20 Chance Cards
- 70 M1 Cards
- 20 M2 Cards
- 10 M5 Cards
- Cash Machine
- 2 Bank Cards (only one is needed)
Year: 2009 | Publisher: Hasbro | Designer: Scott Frisco, Steven Strumpf
Genres: Children’s, Economic, Electronic, Roll and Move
Ages: 5+ | Number of Players: 2-4 | Length of Game: 30 minutes
Difficulty: Light | Strategy: Light | Luck: High
For more board and card game rules/how to plays, check out our complete alphabetical list of card and board game rules posts.