Trails How to Play Quick Links: | Objective | Setup | Playing the Game | Trails Spaces | Photos | Wildlife | Badges | Sun | End of Game
Objective of Trails
The objective of Trails is to acquire the most points by gathering resources, taking photos, encountering wildlife, and acquiring badges.
Setup for Trails
- Each player chooses a Hiker and its matching Canteen. Place your Canteen with the filled side face up. You will also take one acorn, one rock and one leaf resource.
- Assemble the five Trail sites into a path. For your first game it is recommended you use the path shown in the picture below. Otherwise you can shuffle the Trail sites and randomly place them in a path.
- Look for the Trail sites that feature the acorn, leaf and rock. Place the corresponding resources cubes under each Trail site.
- Place the Bird Trophy below the corresponding Trail site (see below).
- Place the Trailhead tile to the far left side of the path and the Trail end tile at the far right end. Make sure both of these tiles are flipped to the side corresponding to the number of players in the game.
- Shuffle the Badge cards and place the deck facedown below the Trailhead tile. Draw two cards and place them next to the Trailhead tile. Draw two additional cards and place them next to the Trail End tile. Finally each player draws one card that they will keep in their hand. You should not show this card to the other players.
- Shuffle the Photo cards and place them face down below the Trail End tile.
- Place the Wildlife bear token on the middle space of the Wildlife trail. The die should be placed where all of the players can reach it.
- Place the Sun token above the furthest right icon on the top of the Trail end tile.
- Randomly choose who will start the game.
- Players will place their Hikers on the trail depending on the number of players.
- 2-3 players: All of the players place their Hiker on the Trailhead tile facing the Trail.
- 4 players: The first player and the player to their left places their Hiker on the Trail End facing the Trail. The other two players place their Hiker on the Trailhead tile facing the Trail.
To start your turn you will choose whether you want to move your Hiker one or two tiles in the direction they are facing (the way their hat and walking stick are pointed). You will then take the action corresponding to the space that you landed on. See the Trails Spaces section for details on each space.
Multiple Hikers can be placed on the same space.
Using Your Canteen to Move
Instead of just moving one or two spaces, you can choose to use your Canteen. You can only use your Canteen if it is filled. When you use your Canteen you can move your Hiker any number of spaces in the direction you are facing.
Then flip the Canteen over to the empty side. After you use the Canteen you will flip it to the empty side. You will not be able to use it again until you fill it at the Trailhead space.
While moving if you land on a space that has the Wildlife/bear token on it, you will take a special action in addition to the normal action you take from the space that you landed on. See the Wildlife section below for more details.
Landing on Wildlife Token
End of Turn in Trails
Before you end your turn there are a couple of things you need to make sure you do.
First you will count your resources. If you ever have more than eight resources, you will choose which eight you want to keep. You will return the other resources to their corresponding location.
Next check to see if you have a Badge card in your hand and if there are two Badge cards at both ends of the Trail. If there is a Badge card missing from one of these locations, draw a new Badge card to replace it.
Your turn then ends. The player to your left takes the next turn.
When you land on the tile pictured above you will take one or two of the acorn cubes from below the space. If it is daytime on the space, you will take one acorn. If it is nighttime you will take two acorns.
The tile pictured above is the Leaves tile. When you land on this location you will get to take some leaf cubes from below the space. If it is daytime you will take one leaf. If it is nighttime you will take two leaves.
Should you land on the Rocks tile (pictured above), you will get to take rock cubes from below the location. If it is daytime you will take one rock. At nighttime you will take two rocks.
The location pictured above is the resource exchange space. During the day you can exchange one of your resources for two resources of a different type.
During the night you can exchange one of your resources for one resource of each of the other two resources.
Take A Photo
The location above allows you to take photos. During the day you can pay any one resource in order to take a Photo. During the night you can take the Photo for free. See the Photos section below for more details.
When you land on the Trailhead space, you will turn your Hiker around to the the Trail.
If you have used your Canteen, you will flip it back to the filled side.
You also have the ability to earn Badges. See the Badges section below for more details.
Landing on the Trail End space allows you to take a couple actions.
First you will turn your Hiker around to face the Trail.
Next you will gain the Sun bonus and move the Sun one space to the left. See the Sun section below for more details.
Finally you have the opportunity to earn Badges. See the Badges section below for more details.
Throughout the game you will have the opportunity to take photos. When you choose to take a photo, you will decide between two options:
- Draw 2 face down Photo cards. Choose one to keep and discard the other face up to the discard pile.
- Take the top card from the discard pile.
Should the draw pile ever run out of cards, flip over the discard pile to form a new draw pile. You should not shuffle the cards.
When you take a Photo card you will place it facedown in front of you. You can look at your Photo cards at any time, but you shouldn’t show them to the other players.
Photo cards can score you points in two different ways. First photo cards have points printed directly on them. The card will be worth the corresponding number of points at the end of the game.
Photo cards can also have birds pictured on them. At the end of the game you will count up these birds. The player with the most birds at the end of the game earns the Bird Trophy and four points.
Whenever you land on a space that has the Wildlife bear token on it, you will get to take an additional action on your turn. You may take this action before or after the action you would normally get to take from the space that you landed on.
You will start this special action by rolling the Wildlife die. Depending on what you rolled, you will move the bear to the corresponding space that matches the icon you rolled.
You will then have the option of taking the action of the space that you moved the bear to. If the tile is flipped to the night side, you can take the night action for that space.
Should you roll the bear symbol on the die, you get to choose what space that you want to move the bear to. You cannot move the bear to the Trailhead or Trail End space. You will then take the action of the space that you moved the bear to.
Should you ever acquire a Badge or Sun bonus that features the bear symbol, you will take the Wildlife action described above.
One of the actions you can take once you reach the Trailhead or Trail End space is to earn badges.
When you reach one of the ends of the Trail you will look at the Badge cards next to the end that you are on as well as the Badge card in your hand. You may complete zero, one, two or all three of these Badges.
To earn a Badge you must have resources matching those pictured on the card. You will discard the corresponding resources to their sections of the Trail.
You will then place the Badge face up in front of you. Badges earn you points in a number of ways. Some badges give you points directly, some give you points based on certain criteria, and others give you birds.
Some Badges even give you additional bonus actions. When you acquire one of these Badges you can take the associated action immediately if you pay the associated cost. Some Badges only give you bonuses if you have already collected other Badges.
At the end of your turn you should turn new Badge cards face up to replace any you took from the table. If you completed your own Badge card, you will draw a new Badge card and add it to your hand.
Detailed below are the specific badges that you can acquire in the game.
The Astronomy Badge is worth one point. You can also earn another Badge immediately without paying its cost. You can choose one of the Badges from the end of the Trail that you are on or the Badge card in your hand.
The Birdwatching Badge is worth three points and provides two birds. The Badge has no bonus action.
Cartography and Navigation
The Cartography and Navigation Badges are worth three points. You will also gain the two resources shown on the card.
The Climber Badge is worth six points. It has no bonus action.
At the end of the game this badge is worth one point for each Badge of its type including itself.
The First Aid Badge is worth one point and allows you to gain one resource of your choice.
The Observer Badge is worth two points and one bird. If you have the most birds at the end of the game (including tied for the most), you receive an additional two points. You will end up scoring a total of six points for the Bird Trophy.
The Photography Badge is worth four points. You also get to immediately take a Photo.
The Rappelling Badge is worth as many points as your highest valued Badge.
The Recycling Badge is worth four points. You also can exchange one of your resources for two resources of a different type. If you don’t have any resources, you forfeit this bonus action.
The Research Badge is worth two points. When trying to acquire the Badge, it is worth one less resource for each Badge you own that matches the type of the Research Badge.
The Science Badge is worth three points. The Science Badge counts as a Leaf, Acorn, and Rock type. It also counts towards all Collector Badges.
The Seeker Badge is worth two points and one bird. You also get to take the Wildlife action.
The Shutterbug Badge is worth two points. You also get to take two Photo actions back to back.
The Sunshine Badge is worth five points. You also get to immediately take the action corresponding to the Sun’s current location. You will not move the Sun token.
Throughout the game the Sun sets across the Trail. It starts at the Trail End and moves towards the Trailhead.
Whenever a player reaches the Trail End space, you will receive a Sun bonus. The Sun bonus depends on where the Sun token is currently located. You will get to immediately take the action corresponding to the current location of the Sun token.
After you take the corresponding Sun bonus, you will move the Sun one space towards the Trailhead. For the Trail End and Trailhead tiles it will move to the next spot to the left on the tile.
Whenever the Sun moves onto a new tile, the previous tile is flipped to the night side. You will not flip over the Trailhead and Trail End tiles. The Hikers on the tile as well as the Wildlife token stays on the tile after you flip it over. For the rest of the game the players will take the night action for that location.
Trails End Game
The game will end when the Sun token reaches the furthest left space on the Sun Track. The player that moves the Sun token to the last space takes the Sun token. They also get to take a Photo card for free.
The rest of the players will get to take one more turn following turn order. Players can no longer receive Sun bonuses. The game ends once play returns to the player with the Sun token.
Awarding the Bird Trophy in Trails
All of the players will reveal their Photo cards. Each player counts up how many birds they have on their Badge and Photo cards. The player with the most total birds receives the Bird Trophy which is worth four points. If there is a tie for the Bird Trophy, all of the tied players receive the four points.
Determining Your Score in Trails
Players will then tally all of the points they earned from their Badges, Photos and the Bird Trophy. The player that earned the most points wins Trails.
If there is a tie, ties are broken in the following way:
- The player with the most Badge cards wins the game.
- The player with the most Photo cards wins the game.
- The player with the most Birds wins the game.
If there is still a tie, the tied players will share the victory.
Year: 2021 | Publisher: Keymaster Games | Designer: Henry Audubon | Artist: Benjamin Flouw, Little Friends of Printmaking, Dan McCarthy, Nicolas Delort, Daniel Danger, Glenn Thomas, Chris Turnham, J.P. Boneyard, Kyle Key, Mattox Shuler
Genres: Family, Set Collection, Worker Placement
Ages: 10+ | Number of Players: 2-4 | Length of Game: 20-40 minutes
Difficulty: Light-Moderate | Strategy: Moderate | Luck: Light
Components: 5 Trail sites, Trail End, Trailhead, Wildlife die, Wildlife bear, 15 Acorn cubes, 15 Leaf cubes, 15 Rock cubes, Bird Trophy, 4 Canteens, 4 Hikers, Sun token, 42 Badge cards, 32 Photo cards (the 34 printed in the instructions is a misprint), instructions
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