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Pictionary Air Board Game: Rules and Instructions for How to Play

Pictionary Air Board Game: Rules and Instructions for How to Play

 Objective of Pictionary Air

The objective of Pictionary Air is to score more points than the other team by correctly guessing your teammates drawings.

Setup for Pictionary Air 

  • Install the Pictionary Air app on a smart device. Turn on the app.
  • Set the pen to the on position. A red light should appear once the pen is turned on.
Turning On the Pen
The switch on the pen has been pushed to the on side.
  • Divide the players into two teams.
  • Choose how many rounds that you will play and how much time each player will get to draw. You can adjust the number of rounds and timer in the app. Each player can get the same amount of time, or you can give some players more time to draw.
  • Randomly choose which team will start the game.

Playing Pictionary Air 

The current team chooses one of their players to be the Picturist. This player will be responsible for drawing during the round. The Picturist should stand where they can’t see what they are drawing on the screen.

The Picturist takes one of the cards from the deck. You can use either side of the card as they are the same difficulty level. All of the players should use the same side of the cards. The Picturist will look at the five clues that they will draw in the round. They will only get this one card during the round even if they get their teammates to guess all five clues. The earlier clues are easier than the later clues, but you can draw the clues in any order. The first four clues are worth one point each, while the fifth clue is worth two points.

Card for Pictionary Air
For this round the current Picturist will try to draw music, crown, tall, dirty, and order.

When the Picturist is ready they will tell the player holding the device that the app is running on. This player will press the timer button to start the round.

Drawing

The Picturist chooses one of the clues on their card to start drawing. Make sure to have the pen’s tip pointed towards the device that the app is running on. The camera on the device needs to see the light at the end of the pen for it to work properly. Hold the button on the pen when you want to draw. Let go of the button when you don’t want to draw.

When drawing you should draw big to make sure your teammates can see what you are drawing. Before playing the game each player should draw a large square while looking at the device to get an idea of how much room they have to work with.

Drawing in Pictionary Air
For their first word this Picturist has chosen to draw music. They drew two musical notes hoping that their teammates will guess music.

In Pictionary Air you have the option of interacting with what you have drawn. You can only act once you have drawn something. You cannot start acting out the clue without making a prop for yourself using the pen.

If at any time the Picturist wants to reset what they are drawing, they will say “clear”. The player holding the device presses the clear button (looks like an eraser) which should erase everything the Picturist has drawn.

Some rules that you need to follow while drawing include:

  • You can draw anything at all related to the clue that you are trying to get your teammates to guess.
  • You can break down the word into a number of syllables and draw something for each syllable.
  • Symbols are allowed, but you can’t use numbers or letters.
  • Drawing ears for “sounds like” or dashes to indicate how many letters are in the word is not allowed.
  • Talking by the Picturist is not allowed outside of telling your teammates that they are correct or to have the player reset the drawing.
  • You may not use sign language.

Guessing

While the Picturist is drawing their teammates should look at the device that the app is running on. The app should show the picture that the Picturist is drawing in the air with the pen. The Picturist’s teammates can keep guessing until they figure out the clue that the Picturist was trying to draw.

When the teammates guess the correct clue, the Picturist can let them know. The players should agree on how close the teammates need to be to a clue for it to count as being correct. The player holding the device presses the icon on the screen equal to the number of points that the guessed clue was worth.

The Picturist then moves onto another of the clues.

End of Round

Once the timer runs out, the round ends.

The next team then takes their turn drawing and guessing what their teammate is drawing.

Teams will keep taking turns until the agreed upon number of rounds are played.

Winning Pictionary Air

The game ends when the agreed upon number of rounds have been played. The team that scores the most points wins the game.

Winning Pictionary Air
At the end of the game the yellow team has scored eight points while the blue team has scored seven points. The yellow team has won the game.
Components for Pictionary Air

Year: 2019 | Publisher: Mattel | Designer: Jeff Bazarko, Damon Saddler | Artist: NA

Genres: Drawing, Family, Party

Ages: 10+ | Number of Players: 2 Teams | Length of Game: 20-30 minutes

Difficulty: Light | Strategy: Light | Luck: Moderate

Components: pen, 112 cards, instructions

Where to Purchase: Amazon, eBay Any purchases made through these links (including other products) help keep Geeky Hobbies running. Thank you for your support.


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