My Word is a very solid card game that fails to bring anything new or original to the word card game genre.
While trying to be original, Sorry Spin falls into a lot of the same pitfalls as the original Sorry.
Lacking any strategy or decision making and just requiring a standard deck of playing cards to play, Giant Spoons is a bad game.
Dumb laws are funny to read but the concept should have stuck to web sites and books, not turned into a far below average trivia game like Real Dumb Laws.
While Key to the Kingdom does a good job adding some interesting mechanics to the roll and move genre, all of these additional rules require constant reference to the hazard handbook which makes the game drag along.
Beat the Count is a bad card game that relies almost entirely on luck due to the lack of decisions to be made.
Catchword is an interesting combination of word, card, and dice games but there are far too many poor rules to warrant a recommendation.