Objective of Marvel I Can Do That!
The objective of Marvel I Can Do That! is to complete challenges in order to earn more stars than the other players by the end of the game.
Setup for Marvel I Can Do That!
- Create the portal by inserting a grey base into each end of the green stick.
- Separate the cards by their types. Shuffle each pile separately. Place each pile face down in the middle of the play area.
- Assemble the Green Goblin playing piece by inserting it into the base.
- Inflate the Cosmic Cube.
- The youngest player starts the game.
Playing Marvel I Can Do That!
You will begin by turning over the top card from the red 1, blue 2, and green 3 piles. Should you turn over a Battle! card, stop turning over cards immediately. On your turn you will battle against the Green Goblin. For more details check out the Battle! Cards section below.
If you did not turn over a Battle! card, you will play a normal round. Assemble the cards in numerical order (1, 2, 3). The three cards will form a sentence which will present you with a challenge you need to complete.
If you think you can complete the challenge you will say “I Can Do That!”. You will then try to complete the challenge. See the Completing a Challenge section below.
If you don’t think you can complete the challenge, you may swap out any of the cards you drew for new cards. Any cards you get rid of should be mixed into their corresponding piles. Draw a new card from the corresponding pile to replace the card. You can keep swapping cards until you end up with a challenge that you think you can complete. You will then say “I Can Do That!” and try to complete the challenge.
Should you reveal a Battle! card when swapping cards, you will instead attempt a battle instead of the challenge.
Completing A Challenge
Once you have chosen a challenge that you think you can complete, you will attempt the challenge.
If you succeed in the challenge, you keep the three cards you flipped over. You will keep these cards for the rest of the game as they will score you points at the end of the game.
If you fail to complete the challenge, discard the cards you flipped over this turn.
The players should agree to what constitutes a successful or failed challenge. You may give players second attempts or allow objects to be dropped if you want.
Whether you succeed or fail at the challenge, the next player takes their turn.
When a Battle! card is revealed when you flip over a card (either at the beginning of your turn or when switching cards), you immediately stop revealing additional cards. Any cards other than the Battle! card that you have revealed are mixed back into their corresponding piles.
Each Battle! card shows and object in the bottom right corner. The player that drew the card takes the pictured object. They will step back two big steps from the Green Goblin. The objective is to try and hit the Green Goblin with the object pictured on the card.
If you hit the Green Goblin with the object, you will discard the Battle! card.
If you miss when throwing the object, you will add the Battle! card to your scoring pile. At the end of the game you will have to discard two cards from your scoring pile. You can choose what two cards you want to discard.
Whether you were successful in your battle, the next player will take their turn.
Winning Marvel I Can Do That!
The game ends once all of the cards are gone from the draw piles.
Each player counts up the number of stars on the cards they collected during the game. If a player has a Battle! card(s), they will have to discard two scoring cards for each Battle! card.
The player with the most stars on their cards, wins the game.
Year: 2016 | Publisher: Wonder Forge
Genres: Action, Children’s
Ages: 4+ | Number of Players: 2+ | Length of Game: 20 minutes
Difficulty: Light | Strategy: Light | Luck: Moderate
Components: Portal, 2 Portal Stands, Cosmic Cube, Green Goblin and Base, Spider-Man’s Web, Captain America’s Shield, Thor’s Hammer, Captain Marvel’s Energy Ball, 45 Cards, Instructions
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