Over the years Parker Brothers has created a lot of board games. Some become classics and household names that everyone has heard of. Others are kind of forgotten about. One of these later games is Flying Pirates which was released back in 1990, and then was basically forgotten about. Like a lot of Parker Brothers games, Flying Pirates is a family/children’s dexterity action game. Where the game differentiates itself is by having players shoot pirates out of cannons hoping to get them to stick to their opponent’s ship sails.
Year: 1990 | Publisher: Parker Brothers | Designer: NA | Artist: NA
Genres: Action, Children’s, Dexterity
Ages: 5+ | Number of Players: 2 | Length of Game: 5-10 minutes
Difficulty: Light | Strategy: Light | Luck: High
Components: 2 cannons, 20 pirates (10 each color), 2 pirate ships, 6 sails/masts, 1 game board, instructions
Where to Purchase: eBay Any purchases made through these links (including other products) help keep Geeky Hobbies running. Thank you for your support.
Objective of Flying Pirates
The objective of Flying Pirates is to shoot pirates out of your cannon to weigh down your opponent’s ship in order to sink it.
Setup to Play Flying Pirates
- Assemble each ship and then snap it into one of the sides of the gameboard.
- Each player chooses a cannon and takes all of the pirates of one of the colors.
- Place the gameboard with the two ships attached inbetween the two players.
Playing Flying Pirates
then start shooting pirates from their cannon towards the other player’s ship. There are no turns in the game so players can shoot their pirates as quickly as they want.
Any pirates that hook onto the sails will stay in place.
Any pirates that fall off the sails can be picked up by the player and fired again.
Players will keep firing pirates at the other player’s ship. Each pirate that attaches to a ship will weigh it down. Eventually one of the ships will have too much weight on it which will tip it over. The player who tips over the other player’s ship will win the round. If all of the pirates are stuck to the ships and neither ship sinks, the round ends in a stalemate (neither player wins).
After the round is over all of the pirates are returned to the corresponding player and the ships are reset to their starting position.
End of Game
The game consists of five rounds. The first player to win three rounds, wins the game.