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Go Go Gelato! Board Game: Rules and Instructions for How to Play

Go Go Gelato! Board Game: Rules and Instructions for How to Play

Go Go Gelato! How to Play Quick Links: Objective | Setup | Playing the Game | Winning the Game | FAQ | Components

Objective of Go Go Gelato!

The objective of Go Go Gelato! is to be the fastest player to complete the challenge card by arranging your scoops of ice cream in the exact order the card shows. Collect five cards (points) to win the game.



Give each player four colored cones (one of each different color) and three scoops of ice cream (one each of green, pink, and yellow; there are no blue ice cream scoops). Players should set up their cones and scoops in front of themselves in the following order: empty blue cone, yellow cone with yellow scoop on top of the cone, green cone with green scoop, and finally the pink cone with pink scoop of ice cream.

This picture shows the initial setup in Go Go Gelato! starting with a blue cone with no scoop, a yellow cone with yellow scoop, a green cone with green scoop, and finally a red cone with red scoop.

How to setup your cones for the first round of Go Go Gelato! (and every subsequent round if you don’t use the alternate setup rule)

The game begins with this setup but players have two options on how to operate in subsequent rounds. They can either reset everything back to the initial position (blue cone, yellow cone with yellow scoop, etc.) or keep the cones and scoops in the positions they ended the round in (meaning everyone will have a slightly different setup based on how close they came to finishing the challenge card).

These two pictures show an alternate way of setting up for rounds 2+. The first picture is how the winner of the previous round would keep their cones and scoops situated. The second picture shows a non-winning player. If you choose to use this alternative setup rule, both players would keep their cones and scoops just like this.


To end Go Go Gelato!’s setup phase, shuffle the challenge cards. Then place them face down in the middle of the table where everyone can see them.

This picture shows the draw pile of challenge cards with a new card flipped over to start the round.

A challenge card is flipped over for players to try to match.

Playing Go Go Gelato!

Once setup is complete and everyone is ready to play, one player should flip over the top card in the challenge card pile. Players then race to complete the visible challenge card as fast as possible. To do this they will transfer scoops of ice cream from one cone to another (without touching or dropping them) until their cones and scoops exactly match the challenge card.

This player is moving a yellow scoop of ice cream to a blue cone to try to match the challenge card.

The player is now moving the green scoop of ice cream to the yellow cone.

The player is now moving the red scoop of ice cream to the green cone.

Finally, the player moves the yellow scoop from the blue cone to the red cone.

A series of photos showing you how players move scoops between cones (the cones will normally be in your hands when transferring scoops). To try to match the challenge card shown above, this player first moved the yellow scoop to the blue cone, then the green scoop to the yellow cone, followed by the pink scoop to the green cone, and finally the yellow scoop from the blue cone to the red cone. After rearranging their cones, they will have matched the challenge card.

Dropping a Scoop

If a player ever drops a scoop, they are still not allowed to use their hands to touch it. Instead, they must use two cones to get it back in play.

A player is attempting to scoop up a dropped green scoop of ice cream using their yellow and blue cones.

A player has successfully scooped up the dropped green ice cream scoop into their yellow cone.

These two pictures show a player scooping up a dropped ice cream scoop using their cones (their hands cannot touch the scoop). The cones would normally be in the players hands.

Winning a Card

Once a player has exactly matched the arrangement on the card, they must yell out “Go Go Gelato!” If their formation of cones and scoops is correct, they win the card (which works as a point for them). A new round then begins by flipping over a new challenge card.

If they are incorrect, they can no longer win this round (they will be allowed to compete again at the start of the next round). All other players continue on trying to match it until someone successfully calls out “Go Go Gelato!” and has the correct setup of cones and scoops. If nobody correctly copies the card (unlikely as once there is only one eligible player left, they will have all of the time in the world to make sure they get it correct), the rules don’t say what happens but presumably nobody wins the card, a new card is flipped over and a new round begins with all players eligible to win it.

This player has matched the challenge card by getting the pink ice cream scoop into the green cone, the yellow scoop into the pink cone, the green scoop into the yellow cone, and leaving the blue cone blank.

This player has successfully matched the challenge card and were the first to yell out “Go Go Gelato!” They win the card.

A player has submitted an incorrect order since the green scoop is supposed to be in the yellow cone, not the blue one.

This player has submitted an incorrect order and will no longer be eligible to win the round. While the first two cones are correct, the green scoop of ice cream should be in the yellow cone, not the blue one.


Other Types of Challenge Cards

Most challenge cards involve more unusual methods of serving your ice cream cones. Sometimes you’ll have to put two cones together with a scoop on top. There are even cards that task players with placing a cone on top of another cone which is facing downwards. Here are two examples of these cards (you must match them exactly to win the challenge card):


Winning Go Go Gelato!

Play continues in the exact same way until one player has collected five challenge cards. The first player to do so wins Go Go Gelato!

This picture shows a player who has just won the game. They have just completed another challenge card to add to their other four they already won.

This player successfully claimed this challenge card and since they already had won four others, they win the game.


Go Go Gelato! FAQ

Note: If you have any questions about how to play Go Go Gelato!, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.


Go Go Gelato!’s components.


  • 16 cones (4 green, 4 pink, 4 yellow, 4 blue)
  • 12 scoops of “ice cream” (4 green, 4 pink, 4 yellow)
  • 54 challenge cards
  • Instructions


Year: 2017 | Publisher: Blue Orange Games

Designer: Roberto Fraga | Artist: Stéphane Escapa

Genres: Action/Dexterity, Speed, Children’s, Family

Ages: 6+ | Number of Players: 2-4 | Length of Game: 15 minutes

Difficulty: Light | Strategy: Light | Luck: Low

Where to Purchase: Amazon, eBay – Any purchases made through these links (including other products) help keep Geeky Hobbies running. Thank you for your support.