Go Go Gelato! How to Play Quick Links: Objective | Setup | Playing the Game | Winning the Game | FAQ | Components
Objective of Go Go Gelato!
The objective of Go Go Gelato! is to be the fastest player to complete the challenge card by arranging your scoops of ice cream in the exact order the card shows. Collect five cards (points) to win the game.
Give each player four colored cones (one of each different color) and three scoops of ice cream (one each of green, pink, and yellow; there are no blue ice cream scoops). Players should set up their cones and scoops in front of themselves in the following order: empty blue cone, yellow cone with yellow scoop on top of the cone, green cone with green scoop, and finally the pink cone with pink scoop of ice cream.
The game begins with this setup but players have two options on how to operate in subsequent rounds. They can either reset everything back to the initial position (blue cone, yellow cone with yellow scoop, etc.) or keep the cones and scoops in the positions they ended the round in (meaning everyone will have a slightly different setup based on how close they came to finishing the challenge card).
To end Go Go Gelato!’s setup phase, shuffle the challenge cards. Then place them face down in the middle of the table where everyone can see them.
Playing Go Go Gelato!
Once setup is complete and everyone is ready to play, one player should flip over the top card in the challenge card pile. Players then race to complete the visible challenge card as fast as possible. To do this they will transfer scoops of ice cream from one cone to another (without touching or dropping them) until their cones and scoops exactly match the challenge card.
Dropping a Scoop
If a player ever drops a scoop, they are still not allowed to use their hands to touch it. Instead, they must use two cones to get it back in play.
Winning a Card
Once a player has exactly matched the arrangement on the card, they must yell out “Go Go Gelato!” If their formation of cones and scoops is correct, they win the card (which works as a point for them). A new round then begins by flipping over a new challenge card.
If they are incorrect, they can no longer win this round (they will be allowed to compete again at the start of the next round). All other players continue on trying to match it until someone successfully calls out “Go Go Gelato!” and has the correct setup of cones and scoops. If nobody correctly copies the card (unlikely as once there is only one eligible player left, they will have all of the time in the world to make sure they get it correct), the rules don’t say what happens but presumably nobody wins the card, a new card is flipped over and a new round begins with all players eligible to win it.
Other Types of Challenge Cards
Most challenge cards involve more unusual methods of serving your ice cream cones. Sometimes you’ll have to put two cones together with a scoop on top. There are even cards that task players with placing a cone on top of another cone which is facing downwards. Here are two examples of these cards (you must match them exactly to win the challenge card):
Winning Go Go Gelato!
Play continues in the exact same way until one player has collected five challenge cards. The first player to do so wins Go Go Gelato!
Go Go Gelato! FAQ
Note: If you have any questions about how to play Go Go Gelato!, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.
- 16 cones (4 green, 4 pink, 4 yellow, 4 blue)
- 12 scoops of “ice cream” (4 green, 4 pink, 4 yellow)
- 54 challenge cards
Year: 2017 | Publisher: Blue Orange Games
Designer: Roberto Fraga | Artist: Stéphane Escapa
Genres: Action/Dexterity, Speed, Children’s, Family
Ages: 6+ | Number of Players: 2-4 | Length of Game: 15 minutes
Difficulty: Light | Strategy: Light | Luck: Low
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