Skip to Content

Trivial Pursuit World of Harry Potter Ultimate Edition Board Game: Rules for How to Play

Trivial Pursuit World of Harry Potter Ultimate Edition Board Game: Rules for How to Play

Are you looking for a specific Trivial Pursuit World of Harry Potter Ultimate Edition rule?  |  Setup  |  Playing the Game  |  Winning the Game  |  FAQ  |  Components  |

Objective

The objective of Trivial Pursuit World of Harry Potter Ultimate Edition is to collect a wedge of each color and then answer a final question correctly.

Setup

  • Place the gameboard in the middle of the table.
  • Set the cards, die, and wedges next to the board.
  • Each player chooses a playing piece and places it on the center space.
  • All of the players roll the die. The player that rolls the highest number starts the game.
Setup for Trivial Pursuit World of Harry Potter Ultimate Edition

How to Play Trivial Pursuit World of Harry Potter Ultimate Edition

To begin your turn you will roll the die. The number you roll determines how many spaces you can move your playing piece. You can move in any direction. The rules don’t specifically say that you can’t move over the same space multiple times on the same turn. Most versions of Trivial Pursuit specifically disallow this, so I am assuming it is not allowed in Trivial Pursuit World of Harry Potter Ultimate Edition.

Movement in Trivial Pursuit World of Harry Potter Ultimate Edition
The current player rolled a four on the die. They decided to move four spaces from the center space, and landed on an orange space. They will have to answer an orange question.

After you move your playing piece, check the space you landed on. If you landed on a “Roll Again” space, you will roll the die right away and move to a new space.

Roll Again space
This player landed on a Roll Again space. They will roll the die again and move to a different space.

Should you land on any other space, the player on your left draws a card. They will look at the color of the space, and reads the corresponding question to you. The color/categories in the game are as follows:

  • Blue: Hogwarts, Other Locations, and Transportation
  • Green: Slytherin House, Death Eaters, and the Dark Arts
  • Orange: Animals, Magical Creatures, and Magical Beings
  • Pink: Witches, Wizards, Ghosts, and Muggles
  • Purple: Spells, Potions, and Other Magic
  • Yellow: Objects & Artifacts

After the player reads the question, you will try to provide the correct answer.

Answering a question
Since this player is on an orange space, they will have to answer the orange question. For this card they need to say what creature the Weasley twins’ fireworks were to chase Professor Umbridge from the exam room.

If you answer correctly, look at the space that your pawn is on. If the space features a wedge on it, see if you already have that color wedge. Should you not have that color wedge, take one of corresponding colored wedges and add it to your playing piece. If you already have the color, you will take no special action. You will then take another turn rolling the die and moving your playing piece.

Earning a green wedge by answering correctly
This player correctly answered the green question. Since they are on the green wedge space, they will add the green wedge to their pawn.

Should you answer correctly but there is not a wedge on the space, you will take another turn. Roll the die and move your playing piece. Then try to answer a question corresponding to your current space.

When you answer incorrectly, your turn ends. Play passes to the next player. The game does not specify if play passes clockwise or counter-clockwise.

Winning the Game

Players will keep taking turns moving around the board and collecting wedges. Once a player has collected a wedge of each color, they will try to reach the center of the board. You must reach the center space by exact count.

Getting all of the wedges
This player has acquired all six colors of wedges. They will now head for the center space in order to try and win the game.

When you reach the center space, the rest of the players will choose a category for your final question. They should do this before they look at the card they draw.

If you don’t know the correct answer, your turn ends. Play continues with the next player. On your next turn you can try another final question to try and win the game.

Should you answer the final question correctly, you win Trivial Pursuit World of Harry Potter Ultimate Edition.

Winning Trivial Pursuit World of Harry Potter Ultimate Edition
This player has reached the center space with all six colors of wedges. The other players will choose a category and read off its question. If the player answers correctly, they win the game.

Quicker Game

If you would like the game to play quicker, you can tweak the rules. Normally you only get a wedge if you correctly answer a question on a wedge space. In the quicker game, you can take a color wedge whenever you correctly answer a question. You will take the wedge corresponding to the color that your playing piece is on.

Trivial Pursuit World of Harry Potter Ultimate Edition FAQ

If you have any questions about how to play the game, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.

Components for Trivial Pursuit World of Harry Potter Ultimate Edition

Components

  • Gameboard
  • 4 Movers
  • 300 Cards
  • Die
  • 24 Wedges (4 of each color)
  • Instructions

Year: 2018 | Publisher: Hasbro, The OP

Genres: Family, Trivia

Ages: 8+ | Number of Players: 2-8 | Length of Game: 60 minutes

Difficulty: Light | Strategy: Light | Luck: Moderate


For more board and card game rules/how to plays, check out our complete alphabetical list of card and board game rules posts.