Objective of The Sneaky, Snacky Squirrel Game
The objective of The Sneaky, Snacky Squirrel Game is to place an acorn of each color onto your log before the other players.
Setup for The Sneaky, Snacky Squirrel Game
- Place all of the acorns inside the tree (the bottom half of the box).
- Each player takes a log gameboard.
- The youngest player takes the spinner as they will start the game.
Playing The Sneaky, Snacky Squirrel Game
To start your turn you will spin the spinner. What you spin on the spinner determines what you will do on the rest of your turn.
Should the spinner stop on a color, you will use the Squirrel Squeezer to grab a matching colored acorn from the tree.
You will place this acorn on the matching colored space on your log. Should you already have an acorn of the color you spun, you will skip your turn.
When you spin the one acorn section, you will choose one acorn from the tree. You can choose any color. You will use the Squirrel Squeezer to move the acorn from the tree to the corresponding hole on your log.
The two acorn section allows you to choose two acorns from the tree. You can choose the color of the two acorns that you take. You will use the Squirrel Squeezer to move the acorns to their corresponding spaces on your log.
The Sneaky Squirrel section allows you to steal an acorn from another player’s log. You can choose which acorn you want to steal. You will add the stolen acorn to your own log.
The Sad Squirrel section forces you to skip your turn.
When you spin the Squirrel Storm section, you will lose all of the acorns that you have acquired. Return all of the acorns from your log to the tree. After you move all of your acorns to the tree, you will end your turn.
After you take the action corresponding to what you spun on the spinner, you will pass the Squirrel Squeezer to the player on your left. They will then take their turn.
Winning The Sneaky, Snacky Squirrel Game
The first player to acquire one acorn of each color and completely fills in their log, wins the game.
Year: 2011 | Publisher: Educational Insights | Designer: Riley Wilkinson | Artist: Lucia Gaggiotti
Genres: Children’s, Educational
Ages: 3+ | Number of Players: 2-4 | Length of Game: 15 minutes
Difficulty: Light | Strategy: Light | Luck:
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