There have been a number of different versions of Stratego released over the years. Most have the same rules, but there are some versions which tweak the rules or add special abilities to the pieces. I will begin with the basic rules that apply to all versions of the game. I will then address some of the versions of the game which have tweaked the rules. This list is not exhaustive, as I don’t have access to all of the different versions of Stratego which have tweaks to the rules.
Looking for specific Stratego rules? | Setup | Playing the Game | Moving | Attacking | Winning the Game | 2008 Version | 2011 Version |
Setup
- Place the gameboard in the middle of the table.
- If your copy of the game includes a shield(s), place it in the middle of the board so each player can’t see the other player’s side of the board.
- The players choose their colors. In some versions of the game one of the players take one piece of each color. The other player chooses one of the pieces randomly. The piece chosen by the player determines their color. The piece left in the other player’s hand determines their color.
- Each player chooses how they would like to place their pieces. Players place their pieces in four rows with ten pieces in each row. Some versions of Stratego only have 30 pieces. In these versions of the game you will create three rows with ten pieces in each row. You can choose where you want to place each of your pieces. You don’t have to place the pieces in a certain order. Turn all pieces so only you can see the identity of each piece.
- The player using the red pieces gets to play first.

How to Play Stratego
On each of your turns, you can either choose to move one of your pieces or you can attack your opponent.
Moving
On each of your turns you will choose one of your pieces that you want to move. You can move a piece one space forward, backwards, left, or right. You can never move a piece diagonally or across the blocked sections of the board. If one of your pieces is already on a space, you cannot move another piece onto the same space.

A few of the pieces have special movement rules.
You can never move the flag or bombs. They will stay on the space you place them on at the start of the game.
The Scout (2) is the only piece that can move more than one space on a turn. They can move as many spaces as you want forward, backwards, left or right until they either meet another piece, the edge of the board, or one of the blocked off sections of the board. You can only move the Scout in one direction each turn. While you can move a Scout multiple spaces on a turn, you can also choose to only move them one space in order to keep the piece’s identity secret from the other player.

Once you move a piece, you can’t change your mind and move a different piece instead.
You can only move a piece between the same two spaces three turns in a row. Basically you can’t stall by constantly moving your pieces back and forth.
After moving your piece, your turn ends. Your opponent then takes their turn.
Attacking
Check to see if any of your pieces are next to one of your opponent’s pieces. The opponent’s piece can be one space forward, behind, left or right of your piece. When two pieces of opposite colors are next to one another, you can choose to battle the other player’s piece. Battling is optional. If one of your pieces is next to an opponent’s piece, you can choose not to battle it.

After you choose a piece you want to battle, both players reveal the rank of their pieces. The piece with the lower rank/number loses the battle and is removed from the board. If the attacker (current player) wins the battle, their piece moves into the space occupied by the opponent’s piece that was removed from the board. If the defender (not the current player) wins the battle, their piece stays on its current space.

Should both pieces be the same rank/number, you will remove both pieces from the board.

Different versions of Stratego differ in how they handle pieces when you remove them from the board. Therefore it is recommended that the players agree to how captured pieces will be handled. You can handle captured pieces as follows:
- Captured pieces are only visible to the player who controls that color of pieces.
- The player that captures a piece is the only player who can see the identity of the piece.
- All captured pieces are visible to both players.
- All captured pieces are hidden from both players.
After the battle is concluded, your turn ends. Your opponent then takes their turn.
Scouts
Normally you can only move or attack on your turn. The Scout (2) is the one exception to this rule.
In older versions of Stratego you couldn’t move a Scout (2) and attack with it in the same turn. You had to choose to either move the piece, or attack with it. In newer versions of Stratego you can move and attack with a Scout (2) on the same turn.

Bombs
Should the attacker (current player) attack a piece that turns out to be a bomb, the attacking piece is removed from the board. The bomb stays on its current space.

The one exception is if the attacking piece is a Miner. If a Miner attacks a bomb, the Miner wins the battle. The bomb is removed from the board, and the Miner moves onto its space.

A bomb can never initiate an attack on an opponent’s piece that is on an adjacent space. The opponent has to choose to attack the piece.
Flags
If the attacker initiates a battle against the other player’s flag, the attacking player immediately wins the game.

Flags are not allowed to initiate an attack on an opponent’s piece that is on an adjacent space.
Spies
The Spy (1 or S depending on version) piece is unique. When battling it is the only piece beside a bomb that can defeat the Marshall (10). When a Spy attacks the opponent’s Marshall or is attacked by it, the Spy wins the battle and the Marshall is removed from the board.

The Spy loses in a battle against any piece other than the Marshall or flag.
Winning the Game
Stratego can end in one of two ways.
If a player capture their opponent’s flag, they immediately win the game.

Otherwise the game ends if a player is unable to move any of their pieces on their turn. A piece can only move back and forth between the same two spaces three times in a row. If a player is unable to move any of their pieces, they lose the game.

Stratego 2008
Most of the rules for the 2008 version of Stratego are the same. The 2008 version of Stratego includes only 30 pieces and the board is 8 x 10 spaces instead of 10 x 10 spaces like the original board. Because there are less pieces, you will make three rows of ten pieces instead of four rows of ten pieces.
The 2008 version of Stratego also includes a second way of playing the game where each piece in the game has a special ability that you can utilize. If you play this variant game you can move a piece normally, or you can choose to use their special power. Before you use a special power, you have to reveal the associated piece to your opponent so they can verify that the ability can be used.
Dragons (10): If you choose you can fly over a number of adjacent pieces forward, backwards, left or right. You will keep moving in the chosen straight line until you reach the first empty square. The Dragon stops on the first empty square. The Dragon then has the opportunity to attack an opponent’s piece that is on an adjacent space.

Mage (9): The Mage can use the Detect Enemy action on an opponent’s piece that is up to two spaces away (vertically, horizontally, or diagonally). The player reveals the location of their Mage, and then chooses which piece they want revealed. Their opponent then shows them what the piece is. You can use this ability across the Forbidden Zones (the areas you can’t move across).

Knights (8) and Beast Riders (7): These pieces can move up to two spaces on a turn. They can move vertically, horizontally, or one space in each direction. They cannot move diagonally or across the Forbidden Zones. These pieces cannot move through a space that has one of their own pieces on. Should they move onto a space that has an opponent on it for their first space, they forfeit their second space and attack the opponent. If they end up on an opponent’s space on their second space, they will attack the opponent’s piece.

Sorceress (6): The Sorceress can use the Enchant ability. When you use the ability you have to reveal the location of your Sorceress. You then choose an enemy piece that is up to two spaces away from the Sorceress horizontally, vertically, diagonally, or a combination. You can enchant over the Forbidden Zone. Your opponent reveals the identity of the targeted piece. If the targeted piece is equal to or higher than the Sorceress (6), nothing happens. If the piece is a lower rank, the Sorceress’ player takes control of the chosen piece. Turn the piece around so it faces the same direction as the rest of your pieces. You now control that piece for the rest of the game. Once a piece has been enchanted, it cannot be enchanted again. You will maintain control of the piece for the rest of the game, or until it is captured. Any enchanted pieces keep their special abilities. You cannot enchant a Trap (bomb) or Flag.

Yeti/Lava Beast (5): These pieces can use the Rampage ability. You first reveal the piece’s identity to your opponent and them move it one space onto an unoccupied space. The piece then simultaneously attacks all pieces that are vertically, horizontally, and diagonally adjacent to the piece. These pieces also attack your own pieces that are adjacent. Any pieces that are the same rank or lower than the Yeti/Lava Beast are removed from the board. If any of the adjacent pieces are higher than the Yeti/Lava Beast, the Yeti/Lava Beast is also removed from the board. Flags and traps (bombs) are not vulnerable to a Rampage.

Elf (4): The Elf can choose to use the Arrow Strike ability. If you choose to use this ability, you can choose an opponent’s piece that is up to two spaces away horizontally, vertically, diagonally, or a combination away from the Elf. You can use the ability across the Forbidden Zone. You will reveal the location of your Elf, and then your opponent reveals the identity of the piece you targeted. If the targeted piece is a lower rank than the Elf (4), remove it from the board. If it is higher or the same rank as the Elf, nothing happens.

Stratego 2011
The 2011 version of Stratego is similar to the main game but has two changes. The game only includes 30 pieces unlike the normal game which has 40 pieces. Since the board is 8 x 10 instead of 10 x 10, to start the game you will place your pieces in three rows of ten.
The other main difference is the addition of the Spotter piece. The Spotter has a rank of 1 and can attack normally. Otherwise you can use piece’s special ability instead of a normal attack. If you choose to use the special ability, you have to reveal the Spotter to your opponent. You will move the piece and then take the special action. Choose one of your opponent’s pieces that are adjacent horizontally or vertically to the Spotter. You can guess the identity of the chosen piece. Your opponent then reveals the identity of the chosen piece. If you guessed correctly, the piece is removed from the board and the Spotter remains on its current space. If you guess incorrectly, nothing happens. Your opponent now knows where your Spotter is though. You can use this ability on the Flag and Bombs.

Components
The components are going to depend on the version of the game.
2021 Version
- 40 blue pieces
- 40 red pieces
- Gameboard
- Screen
- 2 holders for pieces
- 2 envelopes with training missions
- Instructions
2008 Version
- 30 blue pieces
- 30 red pieces
- Gameboard
- 2 storage bags
- Instructions
Year: 1946 | Publisher: Hasbro, Jumbo, Milton Bradley, Parker Brothers, Patch Products, PlayMonster, Spear’s Games, Spin Master | Designer: Jacques Johan Mogendorff | Artist: Donato Giancola, Paul Windle
Genres: Abstract, Deduction, Family, Memory
Ages: 8+ | Number of Players: 2 | Length of Game: 45 Minutes
Difficulty: Light | Strategy: Moderate | Luck: Moderate
For more board and card game rules/how to plays, check out our complete alphabetical list of card and board game rules posts.

