Trivial Pursuit Steal offers some refreshing changes to a series that desperately needed some new gameplay mechanics but there are also some ill-advised ideas that don’t exactly work.
“The Singing Bone” is an awful roll-and-move game that lacks any unique mechanics or strategy and was designed lazily by Hasbro.
Roll and move games in general are not very good. They lack having any strategy and rely entirely on luck. With Roller Coaster’s unique theme I was hoping that would be different. While Roller Coaster actually succeeds at being better than most roll and move games, it is still far from a good game.
“Boundary Waters Canoe Trip” could have been a good game but a lack of game mechanics and a complicated map keep this canoeing board game from reaching its destination (of being an actual good game).
A roundup of all the nerdy items I found at the thrift stores this weekend.
Cardino is a light to moderate strategy game created by Milton Bradley in 1970. After having picked it up for cheap from a rummage sale/thrift store, I didn’t have high expectations. As it turns out I was pleasantly surprised by the game.
Over the years many word games have come and gone. Some of the games have been hits while others have been failures. Nab-It tries to bring something new to the genre by increasing the competitiveness between players as players try to steal words from one another. Nab-It ends up being a pretty average word game.
1920’s racing. Old timey villains. The ability to play a hero or a villain. Jaunty Jalopies had so much potential to be a quirky, entertaining card game. Unfortunately Jaunty Jalopies does not live up to its’ potential.