Full House Board Game Review and Rules
What do you get when you combine a family comedy with a board game? A boring generic roll and move game that has some of the worst jokes I have ever heard.
What do you get when you combine a family comedy with a board game? A boring generic roll and move game that has some of the worst jokes I have ever heard.
When you fist see Thimk it might look like a dull generic roll and move game. While it has some issues, Thimk is a better game than you would expect.
1313 Dead End Drive is an interesting blend of a roll and move and a deduction game, that is ruined by some rules that make the game rely entirely on luck.
While the 1980 Pac-Man Board Game may be the most faithful board game to the arcade game, it also ends up being a boring game.
While it won’t appeal to adults who don’t have fond memories of it, for a young children’s game Dizzy Dizzy Dinosaur can be a pretty enjoyable game.
G. Gordon Liddy’s Hardball Politics ’96 starts as a Monopoly clone, strips out all of the fun, adds broken and boring mechanics, and ends up as one of the worst board games I have ever played.
While Gooses Wild relies almost entirely on luck, it is a decent time waster utilizing the alternative rules.
Outside a somewhat cool dragon, Dragon Strike has broken rules and mechanics that ruin the game.
With a great balance between luck and player options, Tiki Island is a great blend of different mechanics that make for a highly enjoyable board game.
While Hey Taxi! deserves a lot of credit for trying something new, the game just doesn’t work right.