While it doesn’t do anything particularly special, Bandits is a solid filler card game.
While Montezuma basically ends up becoming a guessing game it does provide some mindless fun.
While TaraDiddle! tries to make a bluffing game for younger children, due to the lack of actual decisions in the game it ends up being a dull experience.
Divinity Derby is the perfect example of a game not having to be difficult to be an engaging game.
While not perfect Balderdash has always been a good party game with the newer version actually improving on the original game.
Borrowing heavily from Liar’s Dice, Texas Roll’Em fails to distinguish itself in any discernible ways.
While Eat Me If You Can! is a good introductory bluffing game for children, the game is kind of dull for adults.
Take a game like Balderdash, replace the words with inventions, and you basically have The Invention Game.
After having finally played the game I have to say that Sushi Go! lived up to the hype and is a fantastic example of a simple pick up an play card game that heads a decent amount of strategy beneath the surface.
While Fibber! is not a great game, I have to admit that it was considerably better than I expected.